
For example, if you pick the second option, the DM chooses the two elementals that have a challenge rating of 1 or lower. The design intent for options like these is that the spellcaster chooses one of them, and then the DM decides what creatures appear that fit the chosen option.
Conjure woodland beings 5e list plus#
On the plus side, a mammoth has +5 to con saves downside a mammoth is not proficient in con saves. If you can conjure pixies then it is probably over powered. You can also command the pixies to fly high up into the air, thus making it nearly impossible to kill them. However, that 1-2 rounds will likely turn the encounter entirely in your direction and is probably all the time you need to make the fight no longer winnable for the monsters. However you must still pass your concentration checks to keep the spell up or goodbye pixies and polymorth. I'm assuming that at the level you can cast summon woodland beings that the Mammoth's Hp is going to make it easier to kill the Pixies then to attempt to knock you unconscious and end the spell that way. So yeah, if you can get it going for 2-3 rounds, you are going to blow straight through the encounter without much effort. You could cast sanctuary (an unaffected party member) on a pixie or yourself to make it even harder to drop the polymorph's on everyone. Would such a creature choose to continue the fight? Suddenly pixie's show up, then the party turns into Mammoths, its possible most intelligent creatures would realize they are in serious trouble now and would chose to retreat than attempt to go 3 rounds to get the polymorph to drop. Could be well worth it, Especially against a boss or any other solo creature, who even with three attacks would take 3 rounds of solid hitting to get the entire party unpolymorphed. Which granted, that one to two rounds is going to be a huge advantage for you and you can still do pretty decent damage and hit fairly well. Granted, if you are in a tough spot and need to buy yourself a round (and if you get lucky 2-3 rounds) then it could be beneficial. Depending on the monsters you are fighting and whether or not they are smart enough to figure out the Pixie's are the source of the magic. To be honest, Pixie's have like 1 hp or maybe 4.So Unless you have half the pixies polymorph you, then the other half polymorph the pixies that polymorphed you, it isn't going to be something that is going to last longer than a round or two. Pixies summoned by this are probably quite a bit stronger than any other fey you could summon (depending on the context). The form will last up to an hour before it wears off from the pixie poofing after the conjuration spell (and all the pixies) disappears.Īnd if you aren't interested in being a giant ape, you can also have the pixie make you fly, have it cast entangle or confusion on your foes, or a few other things.


That's a huge meat shield of HP (average 157 hp) and up to a few rounds of tearing up the field with 2 3d10+6 fist attacks made at reach or throw rocks that deal 7d6+6 damage before you get knocked out of the form and continue the battle in your original form. That means you can turn up to 8 people into the semi-intelligent (7) Giant Apes, while they maintain their alignment and personality. You get the HP of the new form and when dropped to zero hp, you don't die outright, but have your original hp minus any extra damage that carries over. Polymorph replaces your stats with those of the creature you are turned into (except for your personality and alignment) and can turn you into any beast of CR equal or less than your level if you accept the spell. It allows you to summon 8 CR 1/4 fey creatures. The spell Conjure Woodland Beings is a 4th lvl spell available to Druids and Rangers (and Bards who use their magical secrets on it). Monstrous Compendium Volume One: Spelljammer Creatures
